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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Hideo Kojima - Wikipedia

    en.wikipedia.org/wiki/Hideo_Kojima

    Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. He is regarded as an auteur of video games. [2] He developed a strong passion for film and literature during his childhood and adolescence.

  4. Keiji Inafune - Wikipedia

    en.wikipedia.org/wiki/Keiji_Inafune

    Keiji Inafune (稲船 敬二, Inafune Keiji, born 8 May 1965) is a Japanese video game producer, character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. [ 1] Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator.

  5. André LaMothe - Wikipedia

    en.wikipedia.org/wiki/André_LaMothe

    Game design and programming. LaMothe is an independent game designer [ 4] who was CEO of Xtreme Games [ 5] and also developed video games for Microsoft Windows. [ 6] In the gaming industry LaMothe has a reputation as the "Yoda of game design," encouraging and teaching other programmers. [ 4]

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  7. Mark Cerny - Wikipedia

    en.wikipedia.org/wiki/Mark_Cerny

    Mark Evan Cerny ( / ˈsɜːrni / SUR-nee; born August 24, 1964) [ 1] is an American video game designer, programmer, producer and media proprietor . Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In his early years, he spent time at Atari, Sega, Crystal Dynamics and ...

  8. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    They also work with texturing and colours. They create the terrain that is featured in a video game. Environmental artists build the world, the layout, and the landscapes of the video game. [11] [16] [29] The animator: A video game artist responsible for bringing life to the characters, the environment, and anything that moves in a game. They ...

  9. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

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