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  2. The Game of Life - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life

    The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. [ 1] The game simulates a person's travels through their life, from early ...

  3. Lizzie Magie - Wikipedia

    en.wikipedia.org/wiki/Lizzie_Magie

    Georgist. Spouse. Albert Phillips. . . ( m. 1910; died 1937) . Elizabeth J. Magie Phillips ( née Magie; May 9, 1866 [ 1] – March 2, 1948) was an American game designer, writer, feminist, and Georgist. She invented The Landlord's Game, the precursor to Monopoly, to illustrate teachings of the progressive era economist Henry George.

  4. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  5. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    The board game Monopoly is licensed in 103 countries and printed in 37 languages. [ 1] Board games are tabletop games that typically use pieces. These pieces are moved or placed on a pre-marked game board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well.

  6. Candy Land - Wikipedia

    en.wikipedia.org/wiki/Candy_Land

    Playing time. 30'. Chance. Complete. Age range. 3+. Candy Land (also known as Candyland) is a simple racing board game created by Eleanor Abbott and published by Milton Bradley in 1948. The game requires no reading and minimal counting skills, making it suitable for young children.

  7. Through the Ages: A Story of Civilization - Wikipedia

    en.wikipedia.org/wiki/Through_the_Ages:_A_Story...

    Cover of the board game box. Through the Ages: A Story of Civilization is a board game for 2–4 players designed by Vlaada Chvatil and published by Czech Board Games in 2006. . Its theme is the development of human civilization and the players determine the progress of their own civilization in different fields including culture, government, leadership, religion and science

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