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  2. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  3. Cheating in esports - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_esports

    Cheating in esports is a deliberate violation of the rules of an esports governing body or other behavior that is intended to give an unfair advantage to a player or team. At its core, esports are video game competitions in an organized, competitive environment. Tournaments often pay out prize money to the highest placing teams in these events ...

  4. BattlEye - Wikipedia

    en.wikipedia.org/wiki/BattlEye

    BattlEye is a proprietary anti-cheat software designed to detect players that hack or abusively use exploits in an online game.It was initially released as a third-party anti-cheat for Battlefield Vietnam in 2004 and has since been officially implemented in numerous video games, primarily shooter games such as PUBG: Battlegrounds, Arma 3, Destiny 2, and DayZ.

  5. Fortnite Chapter 5 map points of interest have leaked - AOL

    www.aol.com/fortnite-chapter-5-map-points...

    The map for Fortnite Chapter 5 leaked a couple of weeks ago, and now we have a list of the points of interest to fill out the map. These aren’t likely the final names though, as pointed out by ...

  6. Subsidy Scorecards: University of Florida - The Huffington Post

    projects.huffingtonpost.com/projects/ncaa/...

    SOURCE: Integrated Postsecondary Education Data System, University of Florida (2014, 2013, 2012, 2011, 2010).Read our methodology here.. HuffPost and The Chronicle examined 201 public D-I schools from 2010-2014.

  7. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

  8. Subsidy Scorecards: University of Iowa

    projects.huffingtonpost.com/projects/ncaa/...

    SOURCE: Integrated Postsecondary Education Data System, University of Iowa (2014, 2013, 2012, 2011, 2010).Read our methodology here.. HuffPost and The Chronicle examined 201 public D-I schools from 2010-2014.

  9. Subsidy Scorecards: South Dakota State University

    projects.huffingtonpost.com/projects/ncaa/...

    SOURCE: Integrated Postsecondary Education Data System, South Dakota State University (2014, 2013, 2012, 2011, 2010).Read our methodology here.. HuffPost and The Chronicle examined 201 public D-I schools from 2010-2014.