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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  3. Ludo - Wikipedia

    en.wikipedia.org/wiki/Ludo

    Ludo. Ludo ( / ˈljuːdoʊ /; from Latin ludo ' [I] play') is a strategy board game for two to four [a] players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. [1]

  4. Deck-building game - Wikipedia

    en.wikipedia.org/wiki/Deck-building_game

    Deck-building game. A deck-building game is a card game or board game where construction of a deck of cards is a main element of gameplay. [1] Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck. However, unlike CCGs, the cards are not sold in randomized packs, and the majority of the deck is ...

  5. 30 Seconds (game) - Wikipedia

    en.wikipedia.org/wiki/30_Seconds_(game)

    30 Seconds is a charades -like fast-paced general knowledge board game, created by Calie Esterhuyse and first published in South Africa in 1998. [1] The game is played with two or more teams of at least two players. Each round one player picks a card and has 30 seconds to describe the five objects, people or places written on the card without ...

  6. Category:World War II board wargames - Wikipedia

    en.wikipedia.org/wiki/Category:World_War_II...

    Carrier (board game) Cauldron: Battle of Gazala, May 1942. Close Assault: A Man-to-Man Game of Squad Tactics and Command. Cobra: Game of the Normandy Breakout. Conflict of Heroes. Conflict of Heroes: Awakening the Bear! Conflict of Heroes: Storms of Steel.

  7. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

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