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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  4. Toca Boca - Wikipedia

    en.wikipedia.org/wiki/Toca_Boca

    Webby Award Winner in the Apps and Software category, Family & Kids 2020: Toca Life World ; 2019. Kidscreen Award Nominee, Best Game App—Original: Toca Mystery House; Parent's Choice, Silver Award: Toca Life: World; 2018. Fas Company, Innovation by Design: Toca Lab: Plants; KAPi Best Children's App (older kids): Toca Life: Hospital

  5. Dreams (video game) - Wikipedia

    en.wikipedia.org/wiki/Dreams_(video_game)

    Dreams is a game creation system video game developed by Media Molecule and published by Sony Interactive Entertainment for the PlayStation 4 in February 2020. Players can create and play user-generated content in the forms of games, audiovisual experiences and game assets, which can be shared or remixed to be used in other players' creations.

  6. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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