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  2. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    In the C++ programming language, a copy constructor is a special constructor for creating a new object as a copy of an existing object. Copy constructors are the standard way of copying objects in C++, as opposed to cloning, and have C++-specific nuances. The first argument of such a constructor is a reference to an object of the same type as ...

  3. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    The process of actually making another exact replica of the object instead of just its reference is called cloning. In most languages, the language or libraries can facilitate some sort of cloning. In Java, the Object class contains the clone() method, which copies the object and returns a reference to that copied object.

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to generate a concrete function or class ...

  5. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write. Copy-on-write ( COW ), sometimes referred to as implicit sharing [1] or shadowing, [2] is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources [3] (most commonly memory pages, storage sectors, files, and data structures).

  6. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern ( CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [ 1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification .

  7. Read-copy-update - Wikipedia

    en.wikipedia.org/wiki/Read-copy-update

    Read-copy-update. In computer science, read-copy-update ( RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables ). [1]

  8. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs". A quine is a fixed point of an execution ...

  9. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    In the C++ programming language, special member functions[ 1] are functions which the compiler will automatically generate if they are used, but not declared explicitly by the programmer. The automatically generated special member functions are: Default constructor if no other constructor is explicitly declared.