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  2. Poptropica - Wikipedia

    en.wikipedia.org/wiki/Poptropica

    Poptropica is an online role-playing game, developed in 2007 by Pearson Education 's Family Education Network, and targeted towards children aged 6 to 15. Poptropica is primarily the creation of Jeff Kinney, later known as the author of the Diary of a Wimpy Kid series.

  3. The Travels of Wiglington and Wenks - Wikipedia

    en.wikipedia.org/wiki/The_Travels_of_Wiglington...

    Wiglington and Wenks grew, added new features, and billed itself as "the world's most massive virtual world for kids". The world contained over 100 different locations, more than 50 games and a vast amount of information on historical people, animals, plants, inventions, items, architectures and countries.

  4. List of browser games - Wikipedia

    en.wikipedia.org/wiki/List_of_browser_games

    This is a selected list of multiplayer browser games. These games are usually free, with extra, payable options sometimes available. The game flow of the games may be either turn-based, where players are given a number of "turns" to execute their actions or real-time, where player actions take a real amount of time to complete. Most notable is the real-time strategy genre.

  5. Whyville - Wikipedia

    en.wikipedia.org/wiki/Whyville

    Whyville is an educational Internet site geared towards children aged 8–14, founded and managed by Numedeon Inc. Whyville engages its uses in learning about a broad range of topics, including science, business, art and geography. Whyville's users (Whyvillians) engage in virtual world simulation based games and role play sponsored by a wide ...

  6. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    A virtual world (also called a virtual space) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others. [3][4] These avatars can be textual, [5] graphical representations, or live video avatars with auditory and touch ...

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...

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