Search results
Results From The WOW.Com Content Network
On Roblox, things are a bit different. Coroutines. Lua, by default, doesn’t support multi-threading. Well, it sort-of does, but it leaves a lot to the developer. Coroutines are a somewhat-implementation of multi-threading, and a coroutine is a “thread”. Coroutines are always created from a function, using coroutine.create().
Hey Developers! We’re excited to announce the Multi-Cursor Script Editing beta, a new feature in Script Editor that allows you to edit multiple lines of code simultaneously. Multi-Cursor can help you write code faster by helping you avoid rewriting repetitive code, copying and pasting code, formatting long lists, and more! To enable the beta ...
I think Roblox is fine with it. I remember a bootstrapper called BloxStrap that has this multi-instance feature, and it didn’t receive any complaints from Roblox (the dev removed the feature anyways for separate reasons). As long as you’re not using it for malicious purposes, it should be fine.
multi-threading, pathfinding, parallel. Nickaladormz (nickelodeon) March 13, 2023, 12:38am #1. I’m working with Roblox pathfinding… still. All seems pretty alright. However, I’m looking to improve the performance of many NPCs at once calculating paths many times a second. I learned that some speculated ideas, involve multi-threading.
studio. sleepyguyray (sleepyguyray) June 6, 2023, 9:07pm #1. Hey Developers! We are thrilled to announce the full release of Multi-Cursor Script Editing! Since the launch of the beta in March, the team has been listening to your feedback and has been hard at work to make improvements! For an in-depth look at how to use Multi-Cursor to improve ...
bigtheangry (bigtheangry) February 17, 2024, 3:39am #1. How should I handle a multi threaded state for NPCs on the client? (they’re rendered via raycasts to snap to the ground with some interpolation) currently I’m following roblox documentation and I create 24 actors and cycle between them when using a Heartbeat loop to render each NPC on ...
ROBLOX seems to have a problem using multiple cores of a processor, and as shown by HWMonitor, and will use all threads when it is not selected, but as soon as you select the process it will start using only two cores, leading a lot of stuttering. Those two videos look fine to me. I don’t think all cores using 20% is because of Roblox.
ROBLOX updated their filters, patched the associated bypasses and in turn broke a core feature of all operating systems. You can not have multi-line descriptions on the ROBLOX web-page because of this bug, be it for games, accessories or models. Players can not spread their roleplay descriptions across multiple lines because of this bug.
NAAP+ plugin v1.6 is out today! NAAP Plus is the next generation of my very popular NAAP plugin with thousands of downloads! NAAP+ tools in v1.6: Animator Asset Crawler Asset Viewer AutoCloner BetterSnap Collision Manager Finder Macro Runner Mechanics Model to Parts Part Aligner Welder I added links above to my standalone plugins that now have been added to NAAP+ plugin, so you can get all of ...
davidslevs (davidslevs) November 15, 2022, 3:46pm #3. Yes, but i’m asking on how one would achieve any kind of actual multi-threading on roblox. There seems to have been documentation for multi-threading before, but it’s been deleted. azqjanna (azqjanna) November 15, 2022, 7:57pm #4. Its on the page for the Actor class: