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DSLReports is a North American-oriented broadband information and review site based in New York City. [ 6] The site's main focus is on internet, phone, cable TV, fiber optics, and wireless services in the United States and Canada, as well as other countries (United Kingdom and Australia). [ 7][ 8] DSLReports was created by Justin Beech in June ...
Network performance refers to measures of service quality of a network as seen by the customer. There are many different ways to measure the performance of a network, as each network is different in nature and design. Performance can also be modeled and simulated instead of measured; one example of this is using state transition diagrams to ...
Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies deviation lower frequencies below 10 Hz as wander and higher frequencies at or above 10 Hz as jitter.
Modal testing is the form of vibration testing of an object whereby the natural (modal) frequencies, modal masses, modal damping ratios and mode shapes of the object under test are determined. A modal test consists of an acquisition phase and an analysis phase. The complete process is often referred to as a Modal Analysis or Experimental Modal ...
Bufferbloat is a cause of high latency and jitter in packet-switched networks caused by excess buffering of packets. Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput. When a router or switch is configured to use excessively large buffers, even very high-speed networks can ...
ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It is available for virtually all operating systems that have networking capability, including most embedded network administration software. Ping measures the round-trip time for messages sent from the ...
Latency (engineering) Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online ...
Packet delay variation. In computer networking, packet delay variation ( PDV) is the difference in end-to-end one-way delay between selected packets in a flow with any lost packets being ignored. [1] The effect is sometimes referred to as packet jitter, although the definition is an imprecise fit.
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