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  2. Software performance testing - Wikipedia

    en.wikipedia.org/wiki/Software_performance_testing

    Software performance testing. In software quality assurance, performance testing is in general a testing practice performed to determine how a system performs in terms of responsiveness and stability under a particular workload. [1] It can also serve to investigate, measure, validate or verify other quality attributes of the system, such as ...

  3. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    The response time is the sum of three numbers: [3] Service time - How long it takes to do the work requested. Wait time - How long the request has to wait for requests queued ahead of it before it gets to run. Transmission time – How long it takes to move the request to the computer doing the work and the response back to the requestor.

  4. ping (networking utility) - Wikipedia

    en.wikipedia.org/wiki/Ping_(networking_utility)

    ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It is available for virtually all operating systems that have networking capability, including most embedded network administration software. Ping measures the round-trip time for messages sent from the ...

  5. Responsiveness - Wikipedia

    en.wikipedia.org/wiki/Responsiveness

    Responsiveness requires a low latency/delay of the entire input-output-loop. Responsiveness as a concept of computer science refers to the specific ability of a system or functional unit to complete assigned tasks within a given time. [ 1] For example, it would refer to the ability of an artificial intelligence system to understand and carry ...

  6. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  7. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Response time is the amount of time a pixel in a display takes to change. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts. Display monitors with long response times would create display motion blur around moving objects, making them unacceptable for rapidly moving images.

  8. EICAR test file - Wikipedia

    en.wikipedia.org/wiki/EICAR_test_file

    EICAR test file. The EICAR Anti-Virus Test File[ 1] or EICAR test file is a computer file that was developed by the European Institute for Computer Antivirus Research (EICAR) and Computer Antivirus Research Organization (CARO) to test the response of computer antivirus (AV) programs. [ 2] Instead of using real malware, which could cause real ...

  9. Speedtest.net - Wikipedia

    en.wikipedia.org/wiki/Speedtest.net

    Speedtest.net, also known as Speedtest by Ookla, is a web service that provides free analysis of Internet access performance metrics, such as connection data rate and latency. It is the flagship product of Ookla, a web testing and network diagnostics company founded in 2006, and based in Seattle, Washington, United States. [ 5][ 6]