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The Statistics Act ( French: Loi sur la statistique) is an Act of the Parliament of Canada passed in 1918 which created the Dominion Bureau of Statistics, now called Statistics Canada since 1971. The Statistics Act gives Statistics Canada the authority to "collect, compile, analyze, abstract, and publish information on the economic, social and ...
The Ontario Lottery Corporation was created in February 1975 under the Ontario Lottery Corporation Act, 1975 (repealed in 1999 and replaced with the current Ontario Lottery and Gaming Corporation Act). [3] Wintario was the first lottery game offered by the fledgling OLC on April 3, 1975, and the first drawing took place on May 15, 1975.
The Gaming Control Act (the Act) was passed in 1992 to control the growth of the gaming industry and the introduction of casinos in Windsor and Niagara Falls, Ontario.The Act was enforced by the Gaming Control Commission Ontario to ensure honesty, integrity, and financial responsibility to participants [1] as well as preventing criminal activity such as lottery scams.
The Gaming Control Commission was an agency responsible for regulating gambling and other financial games of chance in Ontario. In 1996, it was replaced by the Alcohol and Gaming Commission of Ontario [1] with the passage of the Alcohol and Gaming Regulation and Public Protection Act (Ontario) .
Gaming control boards are usually responsible for promulgating rules and regulations that dictate how gaming activities are to be conducted within a jurisdiction. The rules and regulations stem from the jurisdiction's enabling act. Generally, the enabling act is passed by the legislature and sets forth the broad policy of the jurisdiction with ...
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The Nova Scotia Gaming Corporation (NSGC) is a Crown corporation governed by the provincial Gaming Control Act. The Nova Scotia government, and ultimately the people of Nova Scotia, are the shareholders and owners of the gaming industry in the Province. The industry is licensed and regulated by the Alcohol and Gaming Division of the Department ...
The average Canadian gamer was 33 years old, and slightly more likely to be male. The gender split was measured to be 52% male to 48% female. Console game revenue fell 32% from 2013 to 2015 but still accounts for 35% of the revenue produced by Canada's video games industry. Canadians tend to prefer consoles over portable gaming.