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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studios does not provide an API ...

  5. Not only is C.J. Stroud's rookie success sustainable, his ...

    www.aol.com/sports/not-only-c-j-strouds...

    The Texans liked to use play-action, which will naturally lengthen the time to throw on most dropbacks, but Stroud had the sixth-highest average time to throw on true dropback plays, i.e. passing ...

  6. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  7. Are you dreamscrolling? Three ways to avoid overspending

    www.aol.com/news/dreamscrolling-three-ways-avoid...

    Some of the most common stuff we are pining for: Shoes and accessories (49%), tech gadgets (30%), home decor and furniture (29%), vacation spots (25%), beauty or self-care products (23%), and ...

  8. How Impeaching a Supreme Court Justice Works - AOL

    www.aol.com/impeaching-supreme-court-justice...

    Like in any other impeachment process—including for Presidents and judges—the power to impeach a Supreme Court Justice first lies with the House of Representatives. A House legislator must ...

  9. AIM-9 Sidewinder - Wikipedia

    en.wikipedia.org/wiki/AIM-9_Sidewinder

    AIM-9 Sidewinder. The AIM-9 Sidewinder ("AIM" for "Air Intercept Missile") is a short-range air-to-air missile. Entering service with the United States Navy in 1956 and the Air Force in 1964, the AIM-9 is one of the oldest, cheapest, and most successful air-to-air missiles. [3] Its latest variants remain standard equipment in most Western ...