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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studios does not provide an API ...

  4. Golden ratio - Wikipedia

    en.wikipedia.org/wiki/Golden_ratio

    The golden ratio is also an algebraic number and even an algebraic integer. It has minimal polynomial. This quadratic polynomial has two roots, and. The golden ratio is also closely related to the polynomial. which has roots and As the root of a quadratic polynomial, the golden ratio is a constructible number.

  5. Is Solana a No-Brainer Buy After the Bitcoin Halving?

    www.aol.com/solana-no-brainer-buy-bitcoin...

    The Motley Fool has positions in and recommends Alphabet, Bitcoin, Ethereum, PayPal, Polygon, Shopify, Solana, and Visa. The Motley Fool recommends the following options: short June 2024 $67.50 ...

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  7. Are you dreamscrolling? Three ways to avoid overspending

    www.aol.com/news/dreamscrolling-three-ways-avoid...

    Some of the most common stuff we are pining for: Shoes and accessories (49%), tech gadgets (30%), home decor and furniture (29%), vacation spots (25%), beauty or self-care products (23%), and ...

  8. USMNT’s Copa América flop should cost Gregg Berhalter his job ...

    www.aol.com/sports/usmnt-copa-am-rica-flop...

    Firing Berhalter would presumably cost the federation some, depending on the terms of Berhalter’s contract, which runs through 2026. And hiring a replacement would probably cost more. Berhalter ...

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...