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  2. Take-Two Interactive - Wikipedia

    en.wikipedia.org/wiki/Take-Two_Interactive

    Website. take2games.com. Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels, Rockstar Games, Zynga and 2K, which operate internal game development studios.

  3. Microsoft Gaming - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Gaming

    —Phil Spencer on Xbox's business Microsoft Gaming's strategy in the video game industry is characterized by a commitment to inclusivity and accessibility. The company aims to reach a wider audience and meet different gaming preferences by publishing games on mobile, PC and Xbox platforms. At the center of Microsoft Gaming's strategy is the Xbox Game Pass subscription service. This service ...

  4. Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Games

    Rockstar Games. Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and ...

  5. Category:Microsoft franchises - Wikipedia

    en.wikipedia.org/wiki/Category:Microsoft_franchises

    Microsoft Lumia. Microsoft Train Simulator. Microsoft Windows. Midtown Madness. Minecraft (franchise) Monster Truck Madness. Motocross Madness (1998 video game)

  6. Acquisition of Activision Blizzard by Microsoft - Wikipedia

    en.wikipedia.org/wiki/Acquisition_of_Activision...

    October 13, 2023. ( 2023-10-13) Status. Closed. On January 18, 2022, Microsoft announced its intent to acquire Activision Blizzard for $68.7 billion. [ 1] The acquisition was completed on October 13, 2023, with its total cost amounting to $75.4 billion. [ 2] Under the terms of the agreement, Microsoft brought Activision Blizzard under its ...

  7. List of mergers and acquisitions by Microsoft - Wikipedia

    en.wikipedia.org/wiki/List_of_mergers_and...

    Since Microsoft's first acquisition in 1986, it has purchased an average of six companies a year. The company purchased more than ten companies a year between 2005 and 2008, and it acquired 18 firms in 2006, the most in a single year, including Onfolio, Lionhead Studios, Massive Incorporated, ProClarity, Winternals Software, and Colloquis.

  8. Obsidian Entertainment - Wikipedia

    en.wikipedia.org/wiki/Obsidian_Entertainment

    Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Although they have created original ...

  9. 2K (company) - Wikipedia

    en.wikipedia.org/wiki/2K_(company)

    2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several development studios owned by Take-Two, including Visual Concepts and Kush Games, which had been acquired the day ...