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The FreeSpace 2 Source Code Project is the project of a group of programmers maintaining and enhancing the game engine for the space combat simulator FreeSpace 2, developed by Volition. The source code was released in 2002, and is used by several projects. Most prominent among these are games based on the Babylon 5 and 2004 Battlestar Galactica ...
Developed open-source from the beginning with the own T4E engine, while the assets are kept proprietary for commercialization on Steam and gog.com. The Dark Mod: 2009 2023 Stealth game: GPL-3.0-or-later: CC BY-NC-SA: 3D: First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 ...
List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...
The Quake engine was developed from 1995 for the video game Quake, released on June 22, 1996. John Carmack did most of the programming of the engine, with help from Michael Abrash in algorithms and assembly optimization. The Quake II engine (id Tech 2.5) was based on it. John Romero initially conceived of Quake as an action game taking place in ...
Cheat Engine ( CE) is a proprietary, source available [5] freeware memory scanner / debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [6] [7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user ...
Open-source video game. FlightGear flight simulator. An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible.
GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library: Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D
List of Source mods. This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.