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  2. Open Wonderland - Wikipedia

    en.wikipedia.org/wiki/Open_Wonderland

    Open Wonderland (originally Project Wonderland) is an open-source toolkit written in Java for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications and documents and conduct real business. Open Wonderland is completely extensible; developers and ...

  3. OpenSimulator - Wikipedia

    en.wikipedia.org/wiki/OpenSimulator

    OpenSimulator. OpenSimulator is an open-source server platform originally launched in 2007 for hosting virtual worlds and metaverse environments. It is largely compatible with the virtual world Second Life but full compatibility is not a design goal.

  4. There (virtual world) - Wikipedia

    en.wikipedia.org/wiki/There_(virtual_world)

    There. (virtual world) There is a 3D online virtual world created by Will Harvey and Jeffrey Ventrella. There Inc. was founded in the spring of 1998. Closed beta began in July 2001, with various stages of beta following, and ending with an October 2003 launch date. On March 9, 2010 - one week after the announcement of its closure on March 2 ...

  5. Category:Virtual reality user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_reality...

    [[Category:Virtual reality user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Virtual reality user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  6. Active Worlds - Wikipedia

    en.wikipedia.org/wiki/Active_Worlds

    Active Worlds. Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995. Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built. ActiveWorlds allows users to own worlds ...

  7. Designing Virtual Worlds - Wikipedia

    en.wikipedia.org/wiki/Designing_Virtual_Worlds

    Designing Virtual Worlds. Designing Virtual Worlds is a book about the practice of virtual world development by Richard Bartle. It has been noted as an authoritative source regarding the history of world-based online games. [1] College courses have been taught using it.

  8. Edusim - Wikipedia

    en.wikipedia.org/wiki/Edusim

    Edusim. Edusim is a cave automatic virtual environment "Immersive Touch" 3D natural user interface (NUI)-based concept of lesson driven (multi-user) 3D virtual worlds on the classroom interactive whiteboard or classroom interactive surface. The Edusim concept is demonstrated by the Edusim free and open-source multi-user 3D Open Cobalt virtual ...

  9. Virtual world framework - Wikipedia

    en.wikipedia.org/wiki/Virtual_world_framework

    The virtual world framework (VWF) is a means to connect robust 3D, immersive, entities with other entities, virtual worlds, content and users via web browsers.It provides the ability for client-server programs to be delivered in a lightweight manner via web browsers, and provides synchronization for multiple users to interact with common objects and environments.

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