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  2. Turing test - Wikipedia

    en.wikipedia.org/wiki/Turing_test

    The interrogator is limited to using the responses to written questions to make the determination. [ 1] The Turing test, originally called the imitation game by Alan Turing in 1950, [ 2] is a test of a machine's ability to exhibit intelligent behaviour equivalent to, or indistinguishable from, that of a human.

  3. Military simulation - Wikipedia

    en.wikipedia.org/wiki/Military_simulation

    Where agents replace both human teams, the simulation can become fully computerised and can, with minimal supervision, run by itself. The main advantage of this is the ready accessibility of the simulation—beyond the time required to program and update the computer models, no special requirements are necessary.

  4. Moravec's paradox - Wikipedia

    en.wikipedia.org/wiki/Moravec's_paradox

    Moravec's paradox is the observation in artificial intelligence and robotics that, contrary to traditional assumptions, reasoning requires very little computation, but sensorimotor and perception skills require enormous computational resources. The principle was articulated by Hans Moravec, Rodney Brooks, Marvin Minsky and others in the 1980s.

  5. Mental chronometry - Wikipedia

    en.wikipedia.org/wiki/Mental_chronometry

    Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; also referred to as " response time ") is measured by the elapsed time between stimulus onset and an individual's response on elementary cognitive ...

  6. List of free electronics circuit simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_free_electronics...

    List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE. The following table is split into two groups based on whether it has a graphical visual interface or not. The later requires a separate program to provide that feature, such as Qucs-S, [ 1] Oregano, [ 2 ...

  7. ELIZA - Wikipedia

    en.wikipedia.org/wiki/ELIZA

    ELIZA is an early natural language processing computer program developed from 1964 to 1967 [1] at MIT by Joseph Weizenbaum. [2] [3] Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and substitution methodology that gave users an illusion of understanding on the part of the ...

  8. Wizard of Oz experiment - Wikipedia

    en.wikipedia.org/wiki/Wizard_of_Oz_experiment

    The phrase Wizard of Oz (originally OZ Paradigm) has come into common usage in the fields of experimental psychology, human factors, ergonomics, linguistics, and usability engineering to describe a testing or iterative design methodology wherein an experimenter (the "wizard"), in a laboratory setting, simulates the behavior of a theoretical intelligent computer application (often by going into ...

  9. Test of Variables of Attention - Wikipedia

    en.wikipedia.org/wiki/Test_of_Variables_of_Attention

    Generally, the test is 21.6 minutes long and is presented as a simple, yet boring, computer game. The test is used to measure a number of variables involving the test taker's response to either a visual or auditory stimulus. These measurements are then compared to the measurements of a group of people without attention disorders who took the T ...