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Simulation, god game. Mode (s) Single-player, multiplayer. Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat ...
[[Category:Card game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Card game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
This template is meant to replace all other individual card game templates. See the usage for your game and your image. ... This user enjoys playing German-suited ...
Template:Non-free video game cover. This image is cover art for a video game, and its copyright is most likely held by the game's publisher or developer. It is believed that the use of low-resolution images of game cover art. to visually identify the game in question. on the English Wikipedia, hosted on servers in the United States by the non ...
Abalone is a two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles [1] on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board. Abalone was published in 1990 and has sold more than 4.5 million units.
hand card. A card held in the hand as opposed to one on the table. hand game or handplay. A type of contract in certain games in which the skat or widow is not used. See Hand game (cards). [64] hard score. A game played for 'hard score' – as opposed to those played for soft score – is one played for money.
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