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  2. Supercell (video game company) - Wikipedia

    en.wikipedia.org/wiki/Supercell_(video_game_company)

    The development of Clash of Clans took six months, and the game was released on 2 August 2012. In three months, it became the most profitable app in the US. According to App Annie, in the years 2013 and 2014 Clash of Clans was the most profitable mobile game in the world. The eponymous battle between the clans was added to the game as late as 2014.

  3. Boom Beach - Wikipedia

    en.wikipedia.org/wiki/Boom_Beach

    Boom Beach gameplay. Boom Beach is a strategy game that combines attacks on and from other players with attacks against computer-generated (NPC) bases. The game's storyline is set in a tropical archipelago with the player on an island with defenses and troops (similar to Supercell's Clash of Clans game).

  4. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Clash of Clans, a mobile game published by Supercell (video game company) (2012), is a good example of a game which modified the RTS format into a simpler mobile experience. While often classified in the broader Strategy game genre, Clash of Clans still possesses many of the classic RTS elements, such as a "perspective of god", control over ...

  5. Forge of Empires - Wikipedia

    en.wikipedia.org/wiki/Forge_of_Empires

    Forge of Empires is a browser-based strategy game developed by InnoGames. It was first launched on closed beta on 29 March 2012. [1][2] The game was initially released on 17 April 2012 (open beta phase). [3] In 2013, a television advertising campaign helped the game reach 10 million user registrations. [4] The game was later released on iOS ...

  6. Clash Royale - Wikipedia

    en.wikipedia.org/wiki/Clash_Royale

    Clash Royale is a real-time strategy video game developed and published by Supercell. [1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. [2] [3] [4] The game was released globally on March 2, 2016. [5] [6] Clash Royale reached $1 billion in revenue in less than a year on the market. [7]

  7. Hay Day - Wikipedia

    en.wikipedia.org/wiki/Hay_Day

    Hay Day. Hay Day is a freemium mobile farming game developed and published by Supercell. Hay Day was released for iOS on 21 June 2012 and Android on 20 November 2013. [1] According to a 2013 report, Supercell earned $30 million a month from Hay Day and Clash of Clans. [2][3] In 2013, Hay Day was the fourth highest game in revenue generated ...

  8. List of esports games - Wikipedia

    en.wikipedia.org/wiki/List_of_esports_games

    Supercell's Clash of Clans is a freemium, tower defense game in which players deploy troops to attack enemy defenses. Developed for mobile devices with a free-to-play, pay-to-win pricing strategy, the game has appeal to those without competitive gaming setups. COC tournaments have been recorded to have up to 30 gems in prize money.

  9. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    During this same period, Supercell released Clash of Clans in 2012. Clash of Clans is a strategy game that at its core has elements of city management and tower defense as the player oversees a fighting clan's home base. To obtain resources to maintain and upgrade the base, the player can send their forces to attack another player's base, which ...

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