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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  4. Satoshi Tajiri - Wikipedia

    en.wikipedia.org/wiki/Satoshi_Tajiri

    Satoshi Tajiri. Satoshi Tajiri ( Japanese: 田尻 智, Hepburn: Tajiri Satoshi, born August 28, 1965[ 1]) is a Japanese video game designer and director who is the creator of the Pokémon franchise and the co-founder and president of video game developer Game Freak . A fan of arcade games in his youth, Tajiri wrote for and edited his own video ...

  5. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  7. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    Children. 1. William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. [ 1][ 2][ 3]

  8. List of video game designers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_designers

    Just because a game is listed next to a designer's name does not imply that person was the sole designer. As with films, the credits for video games can be complicated. This is a dynamic list and may never be able to satisfy particular standards for completeness.

  9. David Cage - Wikipedia

    en.wikipedia.org/wiki/David_Cage

    Detroit: Become Human. Title. Founder and CEO of Quantic Dream. David De Gruttola [1] (born June 9, 1969), known by his pseudonym David Cage, [1] is a French video game designer, writer and musician. He is the founder of the game development studio Quantic Dream. Cage wrote and directed Heavy Rain, Beyond: Two Souls, and Detroit: Become Human .