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The relationship between women and video games has received extensive academic and media attention. Since the 1990s, [1] female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up around ...
Atelier Ryza 2: Lost Legends & the Secret Fairy. Atelier Ryza 3: Alchemist of the End & the Secret Key. Atelier Ryza: Ever Darkness & the Secret Hideout. Atelier Shallie: Alchemists of the Dusk Sea. Atelier Sophie 2: The Alchemist of the Mysterious Dream. Atelier Sophie: The Alchemist of the Mysterious Book.
April 27, 2017. ( 2017-04-27) Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games. The series was financed via crowdfunding, and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [2] causing her to ...
Callie and Marie. Cammy. Max Caulfield. Rebecca Chambers. Julia Chang. Michelle Chang (Tekken) Charlotte (Trials of Mana) Chell (Portal) Alex Chen.
Gender stereotypes. Sexist video games often reinforce gender stereotypes by presenting gender-specific themes and activities. Games marketed exclusively to girls often involve fashion, make-up, caregiving, or relationship management, while games aimed at boys focus on action, sports, cars, and competition.
Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [1] [2] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement."
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Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer.; Tina Amini - IGN editor-in-chief.; Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.