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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of films based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_films_based_on...

    Documentary road film about Jay Bartlett and his quest to acquire all 678 licensed Nintendo Entertainment System games within the span of 30 days, without purchasing any games online. Beep: A Documentary History of Game Sound: Karen Collins: 2016: Examining the history of game sound design from penny arcades, pinball and video games up to 2015.

  4. List of Hungarian films since 1990 - Wikipedia

    en.wikipedia.org/wiki/List_of_Hungarian_films...

    Tibor Szilágyi (voice), Mátyás Usztics (voice), Ágnes Bertalan (voice), Tamás Széles (voice), Piroska Molnár (voice) Animated drama. The Nutcracker in 3D. Andrei Konchalovsky. Elle Fanning, Nathan Lane, John Turturro, Charlie Rowe, Shirley Henderson, Frances de la Tour, Richard E. Grant, Yulia Vysotskaya, Aaron Michael Drozin.

  5. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  7. CryEngine - Wikipedia

    en.wikipedia.org/wiki/CryEngine

    The CryEngine software development kit (SDK), originally called Sandbox Editor, is the current version of the level editor used to create levels for CryEngine by Crytek. Tools are also provided within the software to facilitate scripting, animation, and object creation. It has been included with various Crytek games (including, but not limited ...

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...

  9. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...