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0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.
Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associated with them. Besides the terms listed here, there are numerous terms used in the context of ...
A player who engages in such behavior is known as a twink. The precise definition of twinking varies depending on the variety of role-playing game: In "pen and paper" role-playing games, a twink is often synonymous with a munchkin, i.e. a powergamer who seeks to acquire power and loot at the expense of their teammates. [ 1]
act. To make a play (check, bet, call, raise, or fold) at the required time, compare to in turn. acting out of turn. A player in poker that either announces their actions or physically plays before their turn (checks, folds etc.). Sometimes players act out of turn intentionally to get a read out of other players.
Grinding (video games) Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a ...
ACG (subculture) Achievement (video games) Action-adventure game. Active Time Battle. Active users. Adventure game. Advergame. Arcade video game. Arena shooter.
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another — usually electronic — medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.