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  2. Profiling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Profiling_(computer...

    Software development. In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information ...

  3. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    v. t. e. In computing, input/output ( I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it.

  4. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1][ 2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...

  5. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing. Real-time computing ( RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [ 1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [ 2]

  6. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Response time is the amount of time a pixel in a display takes to change. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts. Display monitors with long response times would create display motion blur around moving objects, making them unacceptable for rapidly moving images.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice, keyboards, touchpads and touchscreens, and external sensor inputs are common cases. Events may also be programmatically generated, such as from messages from other programs ...

  8. Transaction processing system - Wikipedia

    en.wikipedia.org/wiki/Transaction_processing_system

    A Transaction Processing System (TPS) is an information system that collects, stores, modifies, and retrieves the data transactions of an enterprise. Transaction processing systems also attempt to provide predictable response times to requests, although this is not as critical as real-time systems.

  9. Watchdog timer - Wikipedia

    en.wikipedia.org/wiki/Watchdog_timer

    Watchdog timers are also used to monitor and limit software execution time on a normally functioning computer. For example, a watchdog timer may be used when running untrusted code in a sandbox, to limit the CPU time available to the code and thus prevent some types of denial-of-service attacks. [ 2] In real-time operating systems, a watchdog ...