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Ran Online (stylized as RAN Online, Chinese: δΊ‚Online) was a massively multiplayer online role-playing game developed by Min Communications, Inc., the company that had also developed Remnant Knights. [1] After starting the first official service in Korea in July 2004, RAN Online continued to expand globally.
Sequel to Ragnarok Online. Servers shut down in South Korea, Southeast Asia, and most of Europe excluding CIS countries. [10] Ran Online: Closed 3D Campus fantasy Freemium 2004 2021 Rappelz: Active 3D Medieval fantasy Free-to-play 2006 2016 (SEA) Servers active in Europe, North America, MENA, Japan, and Korea. SEA server closed 2016. Realm of ...
Multi-access edge computing ( MEC ), formerly mobile edge computing, is an ETSI -defined [1] network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network [2] [3] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications ...
The usage share of an operating system is the percentage of computers running that operating system (OS). These statistics are estimates as wide scale OS usage data is difficult to obtain and measure. Reliable primary sources are limited and data collection methodology is not formally agreed. Currently devices connected to the internet allow ...
This list of Internet top-level domains (TLD) contains top-level domains, which are those domains in the DNS root zone of the Domain Name System of the Internet. A list of the top-level domains by the Internet Assigned Numbers Authority (IANA) is maintained at the Root Zone Database. [ 1 ]
Service ran from October 2006 to May 2021. MaYoMo. 11 languages. The Netherlands. Service ran from October 2009 to 2013. Megaupload. Cantonese & English. Hong Kong. Service ran from March 2005 to January 2012.
Initially, The Pirate Bay's four Linux servers ran a custom web server called Hypercube. An old version is open-source. [55] On 1 June 2005, The Pirate Bay updated its website in an effort to reduce bandwidth usage, which was reported to be at 2 HTTP requests per millisecond on each of the four web servers, [56] as well as to create a more user friendly interface for the front-end of the website.
This is a very brief history of web server programs, so some information necessarily overlaps with the histories of the web browsers, the World Wide Web and the Internet; therefore, for the sake of clarity and understandability, some key historical information below reported may be similar to that found also in one or more of the above-mentioned history articles.