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  2. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    [31] [32] Microsoft has also announced plans to expand the list of cloud-enabled games to include select Xbox games that Xbox Game Pass Ultimate members have purchased from the Microsoft Store. [33] Hellblade: Senua's Sacrifice was the first game to support full touch controls. [34] Touch controls have since been added to another 186 games. [30]

  3. Xbox Game Pass - Wikipedia

    en.wikipedia.org/wiki/Xbox_Game_Pass

    Xbox Game Pass availability by country: [3] Console and PC Only PC Game Pass is a subscription service as part of Xbox and offered by Microsoft Gaming.Launched on June 1, 2017, the service allows users to download and play video games for Xbox video game consoles or Microsoft Windows PCs from a rotating library, with the games remaining accessible as long as the user has an active subscription.

  4. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  5. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  6. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  7. Liquid-crystal display - Wikipedia

    en.wikipedia.org/wiki/Liquid-crystal_display

    Many cheaper LCDs are only able to display 262144 (2 18) colors. 8-bit S-IPS panels can display 16 million (2 24) colors and have significantly better black level, but are expensive and have slower response time. Input lag, because the LCD's A/D converter waits for each frame to be completely been output before drawing it to the LCD panel.

  8. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Ignoring transmission time for a moment, the response time is the sum of the service time and wait time. The service time is the time it takes to do the work you requested. For a given request the service time varies little as the workload increases – to do X amount of work it always takes X amount of time.

  9. Electroencephalography - Wikipedia

    en.wikipedia.org/wiki/Electroencephalography

    An EEG recording setup using the 10-10 system of electrode placement. EEG is the gold standard diagnostic procedure to confirm epilepsy.The sensitivity of a routine EEG to detect interictal epileptiform discharges at epilepsy centers has been reported to be in the range of 29–55%. [8]