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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  4. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see the comparison of Free and open-source software and the ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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