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Onion skinning. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing movies to see several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence. In traditional animation, the individual frames of a ...
Kodi has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computer platforms, including many set-top boxes, and XBMC, now Kodi, was from the start designed to be otherwise very resource-efficient, for being as powerful and versatile a ...
His avatar is a character called Stampy Cat, an orange and white cat (depicted by a commercially available Minecraft skin based on the character Fidget from the video game Dust: An Elysian Tail). Garrett describes the character as "a bigger, brighter, better version" of himself. [7]
Paint 3D is a raster graphics and 3D computer graphics application which is a refresh of Microsoft Paint. [2] It is one of several 3D modeling and printing applications (formatted under 3MF) introduced or improved with the Windows 10 Creators Update, including View 3D, Windows Mixed Reality, Holograms, along with the CAD programs 3D Builder and 2D Builder.
Crystal Mineral Deodorant Stick. Best crystal deodorant for sensitive skin. Cost: $7 | Active ingredients: Potassium alum (mineral salts) | Scents available: Unscented | Longevity: Up to 24 hours ...
Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard , [ 5 ] contributed by Amazon Games .
wikEd is a full-featured, in-browser text editor that adds enhanced text processing functions to Wikipedia and other MediaWiki edit pages (currently Mozilla, Firefox, SeaMonkey, Safari, and Chrome only). Features include: Pasting formatted text, e.g. from MS-Word (including tables)
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.
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