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  2. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Panda3D is free, open-source software under the revised BSD license. Panda3D's intended game-development language is Python.

  3. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Website. www .o3de .org. Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard, [5] contributed by Amazon Games.

  4. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Free use: Used to create voxel-based games. ... 2D/3D game engine and ...

  6. Amazon Lumberyard - Wikipedia

    en.wikipedia.org/wiki/Amazon_Lumberyard

    Amazon Lumberyard. Amazon Lumberyard is a now-superseded freeware cross-platform game engine developed by Amazon and based on CryEngine (initially released in 2002), which was licensed from Crytek in 2015. [4] [5] [6] In July 2021, Amazon and the Linux Foundation announced that parts of the engine would be used to create a new open source game ...

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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