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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Fairlight (video game) - Wikipedia

    en.wikipedia.org/wiki/Fairlight_(video_game)

    Fairlight is an isometric projection arcade adventure video game developed by Bo Jangeborg and Jack Wilkes and released in 1985 on Softek's The Edge label. Developed in seven months, Jangeborg created the "Worldmaker" graphic development system to replicate the Filmation system used by Ultimate's Knight Lore.

  4. Fairlight (group) - Wikipedia

    en.wikipedia.org/wiki/Fairlight_(group)

    FairLight ( FLT) is a warez and demo group initially involved in the Commodore demoscene, and in cracking to illegally release games for free, since 1987. In addition to the C64, FairLight has also migrated towards the Amiga, Super NES and later the PC. [ 1] FairLight was founded during the Easter holiday in 1987 by Strider and Black Shadow ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Role-playing game creation system; ... Sega Mega-CD, TurboGrafx-16/PC ...

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

  9. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

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