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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Robin Hunicke - Wikipedia

    en.wikipedia.org/wiki/Robin_Hunicke

    Robin Hunicke (/ ˈ h ʌ n ɪ k i /; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke began her career at Electronic Arts where she worked on multiple games including MySims as Lead Designer and Boom Blox and its sequel as a Producer.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. Mark Nelson (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Mark_Nelson_(video_game...

    Mark Nelson is an American video game designer and humor writer best known for his work with Bethesda Game Studios and the game series The Elder Scrolls. In March 2007, he joined computer games company Big Huge Games to create a new role-playing game, joining industry veteran Brian Reynolds and long-time collaborator Ken Rolston.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  7. Johan Andersson (game developer) - Wikipedia

    en.wikipedia.org/wiki/Johan_Andersson_(game...

    Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome. [4] Andersson's design philosophy is "to create believable worlds." [5]

  8. David Jones (video game developer) - Wikipedia

    en.wikipedia.org/wiki/David_Jones_(video_game...

    Jones in 2003. David Scott Jones was born in Dundee [5] in October 1965. [6] His career in the video game industry began in 1987 after he was made redundant from the Timex factory in Dundee, using the severance pay towards an Amiga 1000 computer with which he developed indie game Menace, under the company name DMA Design along with friends Russell Kay, Steve Hammond and Mike Dailly.

  9. Video game developer - Wikipedia

    en.wikipedia.org/wiki/Video_game_developer

    Lists. v. t. e. A group of game developers accepts a game developers' award. A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. [ 1][ 2] A game developer can range from one person who undertakes all tasks [ 3] to a large business with employee ...