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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studios does not provide an API ...

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  5. Stampy - Wikipedia

    en.wikipedia.org/wiki/Stampy

    Stampy. Joseph Mark Garrett (born 13 December 1990), better known as Stampylonghead, Stampylongnose, Stampy Cat, or simply Stampy, is an English YouTuber, actor and author best known for his Minecraft video game commentaries as the character of Stampy Cat. He is well-known for his child-friendly demeanour and incorporating storytelling and ...

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  7. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    The primary advantage of deferred shading is the decoupling of scene geometry from lighting. Only one geometry pass is required, and each light is only computed for those pixels that it actually affects. This gives the ability to render many lights in a scene without a significant performance hit. [5] There are some other advantages claimed for ...

  8. John Steinbeck - Wikipedia

    en.wikipedia.org/wiki/John_Steinbeck

    John Ernst Steinbeck (/ ˈ s t aɪ n b ɛ k / STYNE-bek; February 27, 1902 – December 20, 1968) was an American writer.He won the 1962 Nobel Prize in Literature "for his realistic and imaginative writings, combining as they do sympathetic humor and keen social perception".

  9. Partition of a set - Wikipedia

    en.wikipedia.org/wiki/Partition_of_a_set

    In mathematics, a partition of a set is a grouping of its elements into non-empty subsets, in such a way that every element is included in exactly one subset. Every equivalence relation on a set defines a partition of this set, and every partition defines an equivalence relation. A set equipped with an equivalence relation or a partition is ...