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  2. Artificial bee colony algorithm - Wikipedia

    en.wikipedia.org/wiki/Artificial_Bee_Colony...

    Artificial bee colony (ABC) algorithm is an optimization technique that simulates the foraging behavior of honey bees, and has been successfully applied to various practical problems [citation needed]. ABC belongs to the group of swarm intelligence algorithms and was proposed by Karaboga in 2005. A set of honey bees, called swarm, can ...

  3. Bees algorithm - Wikipedia

    en.wikipedia.org/wiki/Bees_algorithm

    Bees algorithm. In computer science and operations research, the bees algorithm is a population-based search algorithm which was developed by Pham, Ghanbarzadeh et al. in 2005. [1] It mimics the food foraging behaviour of honey bee colonies. In its basic version the algorithm performs a kind of neighbourhood search combined with global search ...

  4. Agent-based model - Wikipedia

    en.wikipedia.org/wiki/Agent-based_model

    v. t. e. An agent-based model ( ABM) is a computational model for simulating the actions and interactions of autonomous agents (both individual or collective entities such as organizations or groups) in order to understand the behavior of a system and what governs its outcomes. It combines elements of game theory, complex systems, emergence ...

  5. Swarming (honey bee) - Wikipedia

    en.wikipedia.org/wiki/Swarming_(honey_bee)

    Swarming (honey bee) Swarming is a honey bee colony's natural means of reproduction. In the process of swarming, a single colony splits into two or more distinct colonies. [1] Swarming is mainly a spring phenomenon, usually within a two- or three-week period depending on the locale, but occasional swarms can happen throughout the producing season.

  6. Ant colony optimization algorithms - Wikipedia

    en.wikipedia.org/wiki/Ant_colony_optimization...

    In the ant colony optimization algorithms, an artificial ant is a simple computational agent that searches for good solutions to a given optimization problem. To apply an ant colony algorithm, the optimization problem needs to be converted into the problem of finding the shortest path on a weighted graph.

  7. Swarm behaviour - Wikipedia

    en.wikipedia.org/wiki/Swarm_behaviour

    Swarm behaviour was first simulated on a computer in 1986 with the simulation program boids. This program simulates simple agents (boids) that are allowed to move according to a set of basic rules. The model was originally designed to mimic the flocking behaviour of birds, but it can be applied also to schooling fish and other swarming entities.

  8. Swarm intelligence - Wikipedia

    en.wikipedia.org/wiki/Swarm_intelligence

    A flock of starlings reacting to a predator. Swarm intelligence ( SI) is the collective behavior of decentralized, self-organized systems, natural or artificial. The concept is employed in work on artificial intelligence. The expression was introduced by Gerardo Beni and Jing Wang in 1989, in the context of cellular robotic systems.

  9. SIMSCRIPT - Wikipedia

    en.wikipedia.org/wiki/SIMSCRIPT

    SIMSCRIPT. SIMSCRIPT is a free-form, English -like general-purpose simulation language conceived by Harry Markowitz and Bernard Hausner at the RAND Corporation in 1962. It was implemented as a Fortran preprocessor on the IBM 7090 [1] and was designed for large discrete event simulations. It influenced Simula.