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  2. Nicky Case - Wikipedia

    en.wikipedia.org/wiki/Nicky_Case

    Nicky Case. Nicky Case (born September 11, 1994 [1]) is a Canadian indie game developer, web designer, and critical theorist. They have developed interactive websites and online video games such as Coming Out Simulator, Explorable Explanations, We Become What We Behold and Parable of the Polygons. [2] [3] Case's works are characterized by their ...

  3. Flow (video game) - Wikipedia

    en.wikipedia.org/wiki/Flow_(video_game)

    Flow (stylized as flOw) is an independent video game created by Jenova Chen and Nicholas Clark. Originally released as a free Flash game in 2006 to accompany Chen's master's thesis, it was reworked into a 2007 PlayStation 3 game by his development studio, Thatgamecompany, with assistance from Santa Monica Studio.

  4. Adobe Flash Builder - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Builder

    Adobe Flash Builder (previously known as Adobe Flex Builder) [3] is an integrated development environment (IDE) built on the Eclipse platform that speeds development of rich Internet applications (RIAs) and cross-platform desktop applications, particularly for the Adobe AIR platform. Adobe Flash Builder 4 is available in two editions: Standard ...

  5. Step by Step (TV series) - Wikipedia

    en.wikipedia.org/wiki/Step_by_Step_(TV_series)

    Step by Step. (TV series) Step by Step is an American television sitcom created by William Bickley and Michael Warren that ran on ABC as part of its TGIF Friday night lineup from September 20, 1991, to August 15, 1997, then moved to CBS, where it aired from September 19, 1997, to June 26, 1998, with a total of 160 half-hour episodes spanning ...

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  7. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Tutorial (video games) In the context of video game design, a tutorial is any tool that teaches player or non-player characters [1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic ...

  8. Powerflasher FDT - Wikipedia

    en.wikipedia.org/wiki/Powerflasher_FDT

    Powerflasher FDT is an integrated development environment (IDE) built on the Eclipse platform for development of Adobe Flash-based content. FDT enables development of content such as video games, rich web applications and Adobe AIR applications, in the ActionScript 3 and Haxe programming languages.

  9. Stage3D - Wikipedia

    en.wikipedia.org/wiki/Stage3D

    Stage3D. Stage3D ( codenamed Molehill [1]) is an Adobe Flash Player API for rendering interactive 3D graphics with GPU -acceleration, within Flash games and applications. Flash Player or AIR applications written in ActionScript 3 may use Stage3D to render 3D graphics, [2] and such applications run natively on Windows, Mac OS X, Linux, Apple iOS ...