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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Fairlight (video game) - Wikipedia

    en.wikipedia.org/wiki/Fairlight_(video_game)

    Fairlight is an isometric projection arcade adventure video game developed by Bo Jangeborg and Jack Wilkes and released in 1985 on Softek's The Edge label. Developed in seven months, Jangeborg created the "Worldmaker" graphic development system to replicate the Filmation system used by Ultimate's Knight Lore.

  4. Fairlight (group) - Wikipedia

    en.wikipedia.org/wiki/Fairlight_(group)

    FairLight ( FLT) is a warez and demo group initially involved in the Commodore demoscene, and in cracking to illegally release games for free, since 1987. In addition to the C64, FairLight has also migrated towards the Amiga, Super NES and later the PC. [ 1] FairLight was founded during the Easter holiday in 1987 by Strider and Black Shadow ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Role-playing game creation system; ... Sega Mega-CD, TurboGrafx-16/PC ...

  6. List of freeware video games - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_video_games

    Skifree, a game for early versions of Microsoft Windows. Soldat, a 2D, fast-paced, action multi-player shooting game with many different game modes and weapon choices. Space Combat, a 3D space simulator. Space Tanks, a 2D/3D gravity game. StepMania, a rhythm based game with online capability.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  8. Fairlight CMI - Wikipedia

    en.wikipedia.org/wiki/Fairlight_CMI

    CV/Gate (option, CMI II~) MIDI • SMPTE (CMI IIx~) The Fairlight CMI (short for Computer Musical Instrument) is a digital synthesizer, sampler, and digital audio workstation introduced in 1979 by Fairlight. [5] [6] [7] It was based on a commercial licence of the Qasar M8 developed by Tony Furse of Creative Strategies in Sydney, Australia.

  9. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

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