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  2. Glitch Techs - Wikipedia

    en.wikipedia.org/wiki/Glitch_Techs

    Glitch Techs centers on teens Hector "(High) Five" Nieves and Miko "Me_K.O." Kubota [1] in the city of Bailley, where a group of people is secretly dealing with glitches that cause video game characters to manifest as energy beings into the real world that operate based on the coding of their affected games and thus create havoc.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action. [8] [9] action role-playing game (ARPG) A genre of role-playing video game where battle actions are performed in real-time instead of a turn-based mechanic.

  4. Therac-25 - Wikipedia

    en.wikipedia.org/wiki/Therac-25

    The Therac-25 was designed as a machine controlled by a computer, with some safety mechanisms switched from hardware to software as a result. AECL decided not to duplicate some safety mechanisms, and reused modules and code routines from the Therac-20 for the Therac-25. The first prototype of the Therac-25 was built in 1976 and was put on the ...

  5. A Glitch Is a Glitch - Wikipedia

    en.wikipedia.org/wiki/A_Glitch_Is_a_Glitch

    A Glitch Is a Glitch. " A Glitch Is a Glitch " is the fifteenth episode of the fifth season of the American animated television series Adventure Time. It was written, storyboarded, and directed by Irish filmmaker David OReilly. It originally aired on Cartoon Network on April 1, 2013. The series follows the adventures of Finn (voiced by Jeremy ...

  6. Software release life cycle - Wikipedia

    en.wikipedia.org/wiki/Software_release_life_cycle

    The software release life cycle is the process of developing, testing, and distributing a software product (e.g., an operating system ). It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the final version, or "gold", is released to the public. An example of a basic software release life cycle.

  7. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.

  8. Qatar and Egypt say assassinations damage Gaza truce chances

    www.aol.com/news/qatar-pm-says-mediation-succeed...

    Qatar and Egypt, which have acted as mediators in ceasefire negotiations between Israel and Hamas, suggested on Wednesday that the killing of Hamas leader Ismail Haniyeh could jeopardise efforts ...

  9. Glitch (video game) - Wikipedia

    en.wikipedia.org/wiki/Glitch_(video_game)

    Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world.