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Website. geng .gg. Gen.G ( Korean: 젠지, also called Gen.G Esports ), previously known as KSV Esports, is a professional esports organization with headquarters in Santa Monica, Seoul, and Shanghai. According to Forbes, Gen.G is the eighth most valuable esports organization in the world as of May 2022, worth US$ 250 million.
Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games. [3] The game's development started in 2014 and was teased under the codename Project A in October 2019. A closed beta period began with limited access on April 7, 2020, followed by a release on June 2, 2020.
Jay Won (born March 18, 2000), professionally known as Sinatraa, is an American esports player and content creator. Won began his career as a player in the game Overwatch. He initially competed for Selfless Gaming and later joined the San Francisco Shock team prior to the Overwatch League 's inaugural season in 2018.
NRG never found huge success within the Valorant scene, although consistently remaining as one of the top teams in North America. After being accepted into Riot Games' partnered leagues for 2023, NRG let go of their entire roster, deciding to build with only Sam "s0m" Oh from the old roster.
The team would make an appearance at the inaugural 2021 Valorant Champions but would be eliminated in the group stages. They returned for the 2022 Valorant Champions, but finished the championship in the same place. In late 2022, Riot Games confirmed Furia would receive a franchise spot in the international VALORANT league system. [24] [25]
Disguised rejoined the Valorant scene in 2024 in collaboration with Bleed Esports, as Bleed's affiliate team. In doing so, the organization changed regions from North America to Pacific for Valorant only. The roster consisted of Azrie "Riza" Adly, Tyler "Juicy" Aeria, Wong "JayH" Jia Heng, Bryce "bryce" Lee, and Wayne "wayne" Chang and competed ...
In November 2020, Riot Games announced the first Valorant Champions Tour, a tournament series divided into three tiers: Challengers, Masters, and Champions. Challengers would act as the lowest tier, split into seven regions: North America, Brazil, Latin America (Hispanic America), EMEA, Southeast Asia (later included South Asia and Oceania, become to Asia-Pacific), Korea, Japan.
The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership. Players around the world will compete in trying to win the prize pool.