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  2. Episode (video game) - Wikipedia

    en.wikipedia.org/wiki/Episode_(video_game)

    Featured stories have micro-transactions that allow the player to unlock premium choices using in-game currency. [7] Players have a set number of free chapters they can read each day, after which point they must purchase story packs to read more. [8] Community members can also create and publish their own stories for others to view.

  3. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects after it was turned into a ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

  6. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  7. List of Angry Video Game Nerd episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Angry_Video_Game...

    To mark the 100th episode of The Angry Video Game Nerd, the Nerd takes on reviewing two bad NES games – Gyromite and Stack-Up – while dealing with the unwelcome help of Nintendo's R.O.B. Notes: The intro for this episode features clips from previous episodes along with a montage of all the title cards created for it by Mike Matei.

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  9. Shoot-'Em-Up Construction Kit - Wikipedia

    en.wikipedia.org/wiki/Shoot-'Em-Up_Construction_Kit

    Game Creation System. Shoot-'Em-Up Construction Kit(a.k.a. SEUCK) is a game creation systemfor the Commodore 64, Amigaand Atari STcreated by Sensible Softwareand published by Outlaw (part of Palace Software) in 1987. It allows the user to make simple shoot 'em upsby drawing spritesand backgrounds and editing attack patterns.

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