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This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Single-player board games [ edit ]
Exceeded Dragonsteel Entertainment's previous Kickstarter in 6 hours. Fastest Kickstarter to hit $4M at the time. Reached $10M in under 10 hours, $20M in under 60 hours, $41,754,153 within hours of ending. Most funded Kickstarter ever and then reached a final of $45,574,127 a month later in Backerkit. 19.
Category. : Board game websites. Notable websites about board games. See also Category:Card game websites .
Skills. Tactics, cooperation, logic, logistics. Pandemic is a cooperative board game designed by Matt Leacock and first published by Z-Man Games in the United States in 2008. [1] Pandemic is based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates two to four players ...
Balderdash is a board game variant of a classic parlour game known as Fictionary or the Dictionary Game. It was created by Laura Robinson and Paul Toyne of Toronto, Ontario, Canada. The game was first released in 1984 under Canada Games. It was later picked up by a U.S company, The Games Gang, and eventually became the property of Hasbro and ...
Board game development could be broken down into these six steps, according to a different source: Content analysis. This is a form of brainstorming aimed at creating a list of suitable topics which fit with the theme of the game. Incubation. This involves subsequent reflection on the list of topics and the addition of new topics.
BoardGameGeek. BoardGameGeek ( BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. [1] [2] In addition to the game database, the site allows users to rate games on a 1–10 scale and ...
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects.
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