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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development is the entire process of creating, developing and producing a board game. It includes game design , product development , funding , marketing and promotion . [1] The process of board game design bears certain similarities to software design.

  3. Wingspan (board game) - Wikipedia

    en.wikipedia.org/wiki/Wingspan_(board_game)

    Playing time. 40-70 minutes. Website. www.stonemaiergames.com. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. During the game's development process, Hargrave constructed ...

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Board game design is the development of rules and presentational aspects of a board game. When a player takes part in a game, it is the player's self-subjection to the rules that create a sense of purpose for the duration of the game. Maintaining the players' interest throughout the gameplay experience is the goal of board game design.

  5. History of games - Wikipedia

    en.wikipedia.org/wiki/History_of_games

    Both Plato and Homer mention board games called 'petteia' (games played with 'pessoi', i.e. 'pieces' or 'men'). According to Plato, they are all Egyptian in origin. The name 'petteia' seems to be a generic term for board game and refers to various games. One such game was called 'poleis' (city states) and was a game of battle on a checkered board.

  6. Codenames (board game) - Wikipedia

    en.wikipedia.org/wiki/Codenames_(board_game)

    Codenames is a 2015 party card game designed by Vlaada Chvátil and published by Czech Games Edition. Two teams compete by each having a "spymaster" give one-word clues that can point to multiple words on the board. The other players on the team attempt to guess their team's words while avoiding the words of the other team.

  7. Scythe (board game) - Wikipedia

    en.wikipedia.org/wiki/Scythe_(board_game)

    Scythe is a board game for one to five players designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternative history version of 1920s Europe, players control factions that produce resources, develop economic infrastructure, and use dieselpunk combat mechs to engage in combat and control territories.

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