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Skills. Tactics, cooperation, logic, logistics. Pandemic is a cooperative board game designed by Matt Leacock and first published by Z-Man Games in the United States in 2008. [1] Pandemic is based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates two to four players ...
BoardGameGeek. BoardGameGeek ( BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. [1] [2] In addition to the game database, the site allows users to rate games on a 1–10 scale and ...
Category. : Board game websites. Notable websites about board games. See also Category:Card game websites .
Risk is a strategy board game of diplomacy, conflict and conquest [1] for two to six players. The standard version is played on a board depicting a political map of the world, divided into 42 territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture ...
This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Single-player board games [ edit ]
7 Wonders is a dedicated deck card game that features ancient civilizations. At the start of the game, each player randomly receives a gameboard called a "Wonder board". Each board depicts one of Antipater of Sidon 's original Seven Wonders of the Ancient World. Players place cards representing various materials and structures around their ...
A web version of the game implemented in JavaScript. Carcassonne: Tiles & Tactics The official adaptation of the board game published on Steam. The game includes the Abbots and the River expansion as a DLC. A port based on Tiles and Tactics (Asmodee Digital). It was announced in a September Nintendo Direct. It was released on 29 November 2017.
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects.
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