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  2. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. That year, through the company, he and Cassel developed Interactive Physics, a 2D physics simulation. [2] [3] Knowledge Revolution followed this up with Working Model, which simulated mechanical devices. [2] The company was eventually ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox ' s ...

  4. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer.

  5. 'It was all worth it': Man with severe bipolar disorder ...

    www.aol.com/news/worth-man-severe-bipolar...

    Jan Baszucki and her husband, David Baszucki, CEO and founder of Roblox, knew their son was struggling. For two years, they watched as he went in and out of hospitals and refused to take medication.

  6. Roblox could change the future of gaming - AOL

    www.aol.com/news/roblox-could-change-the-future...

    David Baszucki, founder and CEO of Roblox, presents at the Roblox Developer Conference on August 10, 2019 in Burlingame, California.

  7. Roblox’s growth plan includes more partnerships with brands ...

    www.aol.com/finance/roblox-growth-plan-includes...

    Gaming platform Roblox wants to attract older users and establish more brand partnerships with companies lie Gucci in the metaverse.

  8. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO. Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox ' s success as a free-to-play video game platform. [6] Explaining his reason for founding Gamefam ...

  9. Roblox shares slide as metaverse giant reports player ... - AOL

    www.aol.com/3-reasons-why-wall-street-120028627.html

    Roblox shares slid more than 20% in early trading, as the gaming giant dialed back its forecasts for growth and first-quarter earnings showed player spending is slowing.