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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  4. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a downloadable desktop app, and ships with its own embedded IDE. Defold targets desktop, mobile, web, and console platforms. The development model of the maintainers (Source-available) keeps the engine free to use, because it is maintained by its community.

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  6. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as ...

  7. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  8. Ray's Maze - Wikipedia

    en.wikipedia.org/wiki/Ray's_Maze

    Ray's Maze is a graphic adventure game, released in 1990. [1] Ray's Maze was created with the World Builder game creation system by Ray Dunakin. With no formal training, Ray started making World Builder games on the family computer with his son in 1989. After creating several simple games together, Ray started developing a complex puzzle game.

  9. Put down the controller and learn how to create your own ...

    www.aol.com/put-down-controller-learn-create...

    TL;DR: Create your own reality with the Hardcore Game Development and Animation bundle for $29.99, a 97% savings as of June 24. With 24 hours of content spread across six different courses, this ...