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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    PICO 4. November 09, 2023. Genre (s) Massively multiplayer online. Mode (s) Single-player, multiplayer. VRChat is an upcoming online virtual world platform created by Graham Gaylor and Jesse Joudrey [2] and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    In March 2024, Roblox introduced two tools to speed up 3D content creation: automatic avatar customisation and a texture generator. Avatar customisation automatically converts 3D body meshes into live animated avatars. Texture generator allows users to create the appearance of objects using text descriptions. Community and culture Activism

  4. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online role-playing games (MMORPGs). MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.

  5. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life is an online video game that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco –based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had ...

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

  7. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection. The term metaverse originated in the 1992 science fiction novel Snow Crash as a portmanteau of "meta" and "universe". In Snow Crash, the metaverse is envisioned as a ...

  8. Twinity - Wikipedia

    en.wikipedia.org/wiki/Twinity

    Mode (s) Multiplayer. Twinity is a 3D online virtual world. Initially developed by Metaversum GmbH, it is currently held by ExitReality. The game offers its population, called Twinizens, to navigate around virtual (historical) versions of real-world cities, also called a mirror world or a Metaverse. A public beta began in September 2008, with ...

  9. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    A virtual world (also called a virtual space) is a computer-simulated environment [1] which may be populated by many users who can create a personal avatar, [2] and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. [3] [4] These avatars can be textual, [5] graphical ...

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