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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  4. Jeff Minter - Wikipedia

    en.wikipedia.org/wiki/Jeff_Minter

    Jeff Minter (born 22 April 1962) is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80 . [ 2 ]

  5. David Vonderhaar - Wikipedia

    en.wikipedia.org/wiki/David_Vonderhaar

    Video game designer. Employer. Treyarch (2005–2023) Known for. Call of Duty series. Title. Studio design director, online manager, multiplayer designer. David Vonderhaar (born September 8, 1972) is an American video game developer and game designer. He is best known for his work on the Call of Duty Black Ops franchise.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Johan Andersson (game developer) - Wikipedia

    en.wikipedia.org/wiki/Johan_Andersson_(game...

    Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome. [4] Andersson's design philosophy is "to create believable worlds." [5]

  8. Category:Video game development companies - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Black Tower Studios. Black Widow Games. Blackbird Interactive. Blacknorth. Blendo Games. Blind Squirrel Games. (previous page) ( next page ) Categories: Video game companies.

  9. SMU Guildhall - Wikipedia

    en.wikipedia.org/wiki/SMU_Guildhall

    SMU Guildhall. SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review.

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