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  2. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.

  3. Synergy - Wikipedia

    en.wikipedia.org/wiki/Synergy

    The tools that enabled early hominins to become systematic big-game hunters is a primordial human example. [ 5 ] [ 6 ] In the context of organizational behavior , following the view that a cohesive group is more than the sum of its parts, synergy is the ability of a group to outperform even its best individual member.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  5. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a], also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...

  6. Autopoiesis - Wikipedia

    en.wikipedia.org/wiki/Autopoiesis

    Autopoiesis. The term autopoiesis (from Greek αὐτo- (auto-) 'self' and ποίησις ( poiesis) 'creation, production') refers to a system capable of producing and maintaining itself by creating its own parts. [1] The term was introduced in the 1972 publication Autopoiesis and Cognition: The Realization of the Living by Chilean biologists ...

  7. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  8. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    A digital therapeutic video game is a digital treatment for a cognitive impairment, such as ADHD, delivered through the experience of a video game. These video games create immersive engagement that activates the brain networks selectively in order to improve cognitive function with strengthening over time.

  9. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...