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A sliding block puzzle game. Ruby, JavaScript, HTML, CSS: A Dark Room: 2013 2013 Online text-based role-playing game: Mozilla Public License: Mozilla Public License: Text: In July 2013 the source code of the game was put on GitHub under MPL 2.0. [2] Became commercially successful after the source code release. Python, JavaScript, HTML, CSS ...
TypeScript/JavaScript adaptation of the Away3D engine built in Flash. Babylon.js: JavaScript, TypeScript: No Yes Yes Yes Yes Native (1.0 and 2.0) Yes Babylon, glTF, OBJ, STL [2] glTF Apache License 2.0 JavaScript framework for building 3D games with HTML 5 and WebGL. Clara.io: JavaScript, REST API: Yes Yes No Yes No Native (1.0 and 2.0) Yes
phaser.io. Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2] Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile.
A browser game is a video game that is played via the internet using a web browser. [1] They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games, [2] and HTML5 games. [3][4] Some browser games are also ...
HTML. WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.
JavaScript (/ ˈdʒɑːvəskrɪpt /), often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS. 99% of websites use JavaScript on the client side for webpage behavior. [ 10 ] Web browsers have a dedicated JavaScript engine that executes the client code.
First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...
Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D