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Among Us is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game allows for cross-platform play; it was released on iOS and Android devices in June 2018 and on Windows later that year in November.
Dolphin is a free and open-source video game console emulator for GameCube and Wii that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements. This is usually done by technically inclined video game fans to improve an old game of importance, as a creative outlet, or to make new, unofficial ...
v. t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
The mod was created by Ultrakill programmer PITR and buttplug.io lead Kyle "qDot" Machulis. New Blood CEO Dave Oshry remarked that "at no point when originally testing or discussing the game with Hakita or anyone at [New Blood] were any of us like 'they're gonna want sex'." The mod was met with a wave of positive user reviews. References
The Sith Lords Restored Content Modification ( TSLRCM) is a fan volunteer effort to reinstate or recreate unused content for the 2004 video game Star Wars Knights of the Old Republic II: The Sith Lords and fix a vast number of technical issues present in the retail release of the game. A years-spanning project that aims to improve the gameplay ...
The AT/370 also ran VM/PC, but with PC DOS 3.0 instead of 2.10 that the XT version used. VM/PC version 2, launched in November 1985, improved performance by up to 50%; it allowed add-on memory (in addition to the disk) to be used as a page cache for VM. A November 1985 Computerworld article noted that the machine was "slow selling".
PCSX2 formerly made use of plug-ins as a means of modularizing development efforts among the separate components (subsystems) of the emulated PlayStation 2 hardware. For instance, video plug-ins were utilized by PCSX2 to render images to the screen and emulate the graphics hardware of the PlayStation 2, whereas sound plug-ins would emulate the ...
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