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  2. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    A real-time operating system ( RTOS) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task ...

  3. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing. Real-time computing ( RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [ 1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [ 2]

  4. Comparison of real-time operating systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_real-time...

    Comparison of real-time operating systems. This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type. Mostly Texas Instruments C2800, C5500, C6000 and OMAP DSP cores.

  5. List of in-memory databases - Wikipedia

    en.wikipedia.org/wiki/List_of_in-memory_databases

    Mnesia is a distributed, soft real-time database management system written in the Erlang programming language. It is distributed as part of the Open Telecom Platform. MonetDB: MonetDB Solutions, CWI: 2004 SQL, ODBC, JDBC, C, C++, Java, Python, PHP, Node.js, Perl, Ruby, R, MAL open-source MonetDB License, based on MPL 2.0 as of version Jul2015.

  6. Real-time Java - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Java

    Real-time Java is a catch-all term for a combination of technologies that enables programmers to write programs that meet the demands of real-time systems in the Java programming language . Java's sophisticated memory management, native support for threading and concurrency, type safety, and relative simplicity have created a demand for its use ...

  7. Rate-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Rate-monotonic_scheduling

    In computer science, rate-monotonic scheduling ( RMS) [ 1] is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. [ 2] The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority.

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes ...

  9. Zephyr (operating system) - Wikipedia

    en.wikipedia.org/wiki/Zephyr_(operating_system)

    Zephyr ( / ˈzɛf ər /) is a small real-time operating system (RTOS) [ 7] for connected, resource-constrained and embedded devices (with an emphasis on microcontrollers) supporting multiple architectures and released under the Apache License 2.0. Zephyr includes a kernel, and all components and libraries, device drivers, protocol stacks, file ...