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  2. Sribu - Wikipedia

    en.wikipedia.org/wiki/Sribu

    Sribu is an online marketplace for freelance services. Sribu's platform connects business owners with freelancers. Sribu's services range from 5 main categories: graphic design and branding, web and programming, video, photo and audio, writing and translation, marketing and ads. Sribu was founded in 2011, its headquarters are located in Jakarta ...

  3. File:Logo Sribu BG Blue.png - Wikipedia

    en.wikipedia.org/wiki/File:Logo_Sribu_BG_Blue.png

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  4. Vehicle registration plates of Malaysia - Wikipedia

    en.wikipedia.org/wiki/Vehicle_registration...

    Vehicle registration plates of Malaysia. A standard Peninsular Malaysian number plate, registered in Penang and affixed on a dealership plate frame. Malaysian registration plates are displayed at the front and rear of all private and commercial motorised vehicles in Malaysia, as required by law.

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Factory method pattern. In object oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object.

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  8. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...

  9. Portland Pattern Repository - Wikipedia

    en.wikipedia.org/wiki/Portland_Pattern_Repository

    The Portland Pattern Repository ( PPR) is an online repository for computer programming software design patterns. It was accompanied by the website WikiWikiWeb, the world's first wiki. The repository has an emphasis on Extreme Programming is hosted by Cunningham & Cunningham (C2) of Portland, Oregon. [1] The PPR's motto is "People, Projects ...